AI Insights · Timothy · July 2023
Top Insects Games on Android in Chile Q2 2023
Explore the performance of the top 5 insects games on the Android platform in Chile during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 insects games on the Android platform in Chile exhibited varied performance trends. Below, we delve into the metrics for weekly downloads, revenue, and active users for these apps, based on data from Sensor Tower.
Mosquito.io
Mosquito.io, published by Supercent, Inc., saw a notable fluctuation in weekly downloads, peaking at around 10.5K in mid-April and then stabilizing around 5.7K by the end of June. The game experienced a dramatic rise in weekly active users, starting from 1.7K in early April and reaching approximately 18.9K by the last week of June. However, the game's weekly revenue remained minimal, with a brief spike to $4 in mid-April.
The Ants: Underground Kingdom
The Ants: Underground Kingdom by StarUnion showed consistent weekly revenue, peaking at around $4.6K in late May. Weekly downloads fluctuated between 1.6K and 2.9K, with a noticeable increase in the last week of April. Active users remained relatively stable, hovering around 9.7K to 11.1K throughout the quarter.
Annelids: Online battle
Annelids: Online battle from Michal Srb experienced a decline in weekly downloads from 2.4K in late March to around 1K by the end of June. The weekly active users followed a similar trend, decreasing from 7K to approximately 4.1K. Revenue for this game was minimal, with the highest recorded weekly revenue being $13 in early April.
Ant Legion: For The Swarm
Ant Legion: For The Swarm, published by 37GAMES, saw steady growth in weekly revenue, reaching a peak of $805 in mid-June. Downloads increased from 943 in late March to approximately 1.3K by the end of June. Active users also exhibited growth, starting at 4.1K in late March and rising to around 4.2K by the end of June.
Idle Bee Factory Tycoon
Idle Bee Factory Tycoon by Green Panda Games showed a gradual increase in weekly downloads, peaking at 1.5K in mid-June. Active users grew from 1.5K in late March to around 4.7K by mid-June. The game’s weekly revenue remained low, with the highest being $24 in early May.
For more detailed insights and data, visit Sensor Tower.